Elder Scrolls 6 Boats: Skyrim Designer’s Great Wish Revealed
Skyrim lead designer Bruce Nesmith hopes Elder Scrolls 6 adds boats and naval combat, calling them natural features for a water-based setting like Iliac…
The Elder Scrolls news and guides, Bethesda's long-running open-world RPG franchise.
The Elder Scrolls is Bethesda Game Studios' long-running open-world role-playing game franchise, set in the fantasy continent of Tamriel and known for its deep player freedom and richly detailed lore. Since Arena in 1994, the series has become one of the most influential open-world RPG franchises, with Skyrim in particular becoming a cultural touchstone re-released across numerous platforms over more than a decade.
Bethesda also operates The Elder Scrolls Online, a massively multiplayer entry that lets players explore much of Tamriel together, running alongside the long-awaited development of the next mainline single-player installment.
Arena, Daggerfall, and Morrowind establish the series' reputation for enormous, open game worlds.
The Elder Scrolls IV: Oblivion brings the series to a wider console audience with improved visuals and accessibility.
The Elder Scrolls V: Skyrim becomes a massive cultural phenomenon, repeatedly re-released on new platforms for over a decade.
| Title | Year | Notes |
|---|---|---|
| The Elder Scrolls III: Morrowind | 2002 | Known for its unusually alien and imaginative world design |
| The Elder Scrolls IV: Oblivion | 2006 | Broadened the franchise's console audience |
| The Elder Scrolls V: Skyrim | 2011 | One of the best-selling and most re-released RPGs ever made |
| The Elder Scrolls Online | 2014 | The franchise's massively multiplayer online entry |
| Compared To | Key Difference |
|---|---|
| Final Fantasy | Elder Scrolls emphasizes open-ended, player-driven exploration and character building, in contrast to Final Fantasy's tightly scripted, story-first JRPG structure. |
| The Witcher | Both are open-world fantasy RPGs, though Elder Scrolls lets players build a fully custom character while The Witcher centers on a fixed protagonist, Geralt. |
Skyrim has been re-released on numerous platforms and formats since its 2011 debut, inspiring years of jokes about Bethesda repeatedly 'porting' the same game.
The series is known for long development cycles, with roughly five to six years typically separating each mainline numbered release.
Bethesda teased Elder Scrolls VI as early as 2018, with the game still in development years later, reflecting the studio's famously long production timelines.
Skyrim has been re-released across numerous console generations and platforms, including special and anniversary editions well over a decade after its original launch.
Bethesda has confirmed The Elder Scrolls VI is in development as the next mainline single-player entry, though it has not set a firm release date.
The Elder Scrolls V: Skyrim, released in 2011, remains the most recent mainline numbered entry, with The Elder Scrolls VI officially announced and in development.
Bethesda Game Studios develops the series under parent company ZeniMax Media, which Microsoft acquired in 2021.
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Holy achievement points, Batman! After years of sitting pretty at the top of the Xbox Gamerscore mountain, Halo: The Master Chief Collection just got…
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An industry-wide trend is sweeping through the gaming world, and it is all about making things easier for people who have never touched a…
Bethesda Games just pulled off the funniest accidental (or maybe not) troll of the year by posting about a physical release literally two hours…
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