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Destiny 2: Previous Portal Changes Reverted

Destiny 2 artwork
Artwork of Destiny 2. Courtesy of Bungie Inc.

After the TWID last week, the Destiny 2 community became angered. The proposed changes to the Portal were not what the community wanted to see after a lengthy Edge of Fate grind. Nerfing Pinnacle Ops and Solo Ops extended that grind even more. After the feedback, Bungie has reverted some of the proposed changes. While it is a step in the right direction, we should not have found ourselves in this situation in the first place.

Destiny 2 Developers Revert Poor Portal Changes

Following community feedback, Bungie is reverting some Destiny 2 Portal nerfs while adding more rewards in some places.

Reverted Changes

  • Planned reductions to Power earned for a given grade within Solo Ops have been reverted.
  • Planned reductions of engrams earned in Encore, Starcrossed, and Whisper have been reverted.
  • The planned change for Prime Engrams to require decryption in the Tower has been reverted.

New Changes

  • Increased drops from Fireteam Ops
    • The team is still determining which activities to buff
  • Creating a more consistent Power reward experience for the upper echelon power level
    • 500-550 in Ash and Iron
  • Removed unpopular mods like Grappler from Fireteam ops matchmaking

Previously Announced Changes

  • Increased Matchmade Fireteam Ops time limits
    • Expert – 25%
    • Master – 50%
    • Grandmaster – 75%
  • Increased drops from Liminality, Inverted Spire, and Onslaught: Widow’s Court
  • Activity timers rebalanced
    • Fireteam ops has greater value for speed versus killing enemies
  • Activities with higher base completion rewards offer more opportunities for Prime Engrams.
  • Desert Perpetual
    • Weekly challenges
    • Improved gear tier drops
    • Gear attunement
  • The time bonus earned grants a 5% minimum score if you make the timer.
  • The account’s highest Power is used instead of the equipped Power.
  • Conquests Replayable

Heavy Metal Event Returns

Screenshot of Destiny 2 Heavy Metal Event courtesy of Bungie Inc.

The Heavy Metal Event is back for a week in Destiny 2. It starts September 2nd and ends September 9th. Players can earn the Mad Dog emblem by watching a participating streamer on Twitch for one hour.

Class Changes

Bungie is looking to make updates to each class to bolster their identities in Destiny 2.

Warlock

  • Some Warlock turrets will count as grenades for stats and perks
    • Ionic Sentry
    • Arc Soul
    • Helion
    • Bleak Watcher
    • Child of the Old Gods
  • Empowering Rift
    • Generates neutral-game ability energy over time
    • Kills while in the rift generate bonus ammo progress.
      • 15% Special weapons
      • 10% Heavy weapons

Titans

  • Howl of the Storm
    • Grants two melee charges
    • The Stasis Crystal spawn pattern changed
    • Spawns four more crystals.
  • Bastion
    • Faster cooldown in PvE

Hunter

  • On Your Mark
    • Stacks grant Weapons stat
      • Up to 40 Weapons at 10 stacks.
    • Now has 10 stacks.
    • Precision hits grant one stack, and precision final blows grant two stacks.
    • Precision final blows at max stacks, Cure guardians.
  • Golden Gun: Deadshot
    • Refund ammo on final blows
    • Extends super duration on final blows
      • Duration gains diminish with more final blows, and are less in the Crucible
  • Marksman’s Dodge
    • Reloads all weapons.
    • Picks up nearby ammo bricks.